Post by Solaris on Apr 2, 2013 20:20:06 GMT -5
Technical Name: Panthac Mk VI Infiltrator Manufacturer: Cyricept Model: Panthac Affiliation: Independent Composition: Shadowsilk, stygian-triprismatic polymer, armorweave. Classification: Armored Stealth Suit Weight: 4.5 kg Description: Apparently a simple black catsuit, this is a deceptively advanced and effective suit of armor. The boots incorporate sound-dampening pads, enabling the wearer to move about nearly silently even over gravel and other noisy surfaces. The armor also resists sensor scans thanks to the stygian-triprismatic micro-plates imbedded in the suit's shadowsilk outer layer; together they have the appearance and texture of black leather, but practically disappear in conditions of poor illumination. The suit's collar includes a shadowsilk hood that pulls up over the wearer's head, along with a scarf of the same material. The hood provides practically no protection from attack, but it does help conceal the wearer. A helmet of stygian-triprismatic polymer is optional. |
- Armor Plating: The difference between an Infiltrator and Stealth suit, by Cyricept standards, is the presence of armor plate. The Panthac Mk IV has plating made of stygian-triprismatic polymer covering the torso, forearms, and shins. A material similar to duraplast, it is extremely lightweight and provides protection against attack. The plating is sleek and form-fitting, while the torso plating is segmented so as to provide maximum freedom of movement. The plating can not only deflect sensor scans, it provides protection against both energy and projectile weapons. The armor is rated to protect against blaster pistols and slugthrower rifles, as well as absorbing shrapnel from grenades and the like.
- Helmet: The Panthac Mk VI's helmet is an optional component, and like the rest of the armor plating it is made of stygian-triprismatic polymer. The helmet is a high-performance design borrowing from athletics and the military, channeling blasts and impacts around the wearer's head rather than through it. It contains a sophisticated HUD, multi-spectrum imagers, mass-motion sensors, and computerized targeting software. The visor has a flash-reflex full-spectrum polarization and provides constant protection against hard radiation. The earbuds protect against intense noises while also emphasizing those quiet sounds the wearer might want to hear, such as a footstep or the sound of a door unlocking. The helmet can be environmentally sealed, and includes a breath-mask that can draw from an energy cell on the belt to recycle carbon dioxide into oxygen for four hours on a charge.
- Cloaking Device: In addition to the passive camouflage and stealth measures, the Panthac also includes an active camouflage system. When activated, the suit is able to bend different kinds of waves - including light, sound, and electromagnetic - around itself, making the suit and its wearer essentially invisible. The suit and mask are also able to raise and lower the emitting temperatures to match the environment, making the suit invisible to thermal sensors and preventing the water vapor in the wearer's breath from condensing in cold temperatures. The suit is not totally invisible, however, and when looking directly at it while the active cloak is engaged a particularly perceptive observer might spot an almost phantasmal silhouette. The suit's camouflage is also less useful in precipitation or blowing dust, which might stick to the suit.
- Body Glove: The bulk of the armor is a sealed body glove impregnated with a thin layer of armorweave, able to protect the wearer against hard vacuum and contact with toxic materials, as well as providing resistance against most forms of attack. The armor is proof against a few shots from a hold-out blaster, a pelting of light shrapnel, or an attack from a vibro-blade, but nothing heavier and provides next to no protection against concussion-, impact-, stunning-, or bludgeoning-based attacks. The armorweave provides some slight resistance to lightsabers, mostly protection against glancing blows, though a lightsaber blade will burn the wearer even if it doesn't penetrate.
- Slicer Gauntlet: The left vambrace contains a computer with an integrated comlink (75 km range overland and out to most standard planetary orbits) that can send and receive video as well as audio signals and can even display a holographic image of the person on the other end of the line. The left vambrace also has a built-in computer with retractable slicing spikes. Though not powered blades, the slicing spikes can be used as a punching dagger. It can penetrate most security systems in moments, as it comes pre-loaded with a wide variety of slicing software. It's a fairly simple computer, though, barely more sophisticated than a datapad. The computer has about twelve hours of battery life, and recharges in an hour if connected to an adequate power supply.
- Weapon Gauntlet: The right vambrace contains an integrated blaster, dart launcher with an internal magazine of four darts, and grappling spike launcher. The blaster has the range, accuracy, and power of a normal blaster when in the hands of a proficient wielder, a maximum of one hundred meters and accurate to forty meters, getting twelve shots from the integrated power pack. It also has a strong stun setting useful out to fifteen-twenty meters. Because the power pack is integrated, it can only be recharged and cannot be pulled out and replaced without tools. The dart launcher can penetrate light armor (including the Panthac Mk VI itself) at close ranges, accurate out to about ten meters with a max effective range of twenty, and it can carry a variety of payloads ranging from tranquilizers to mini-cameras to explosive micro-rockets. The grappling spike launcher has a range of twenty meters, and the cable with the attached grappler tag is capable of supporting at least one hundred and fifty kilos. It feeds from a small reservoir of liquid cable best described as a foamy spidersilk that self-weaves into a strong, tough cable with a tensile strength comparable to high-grade durasteel and particular ductilibility, able to stretch up to four times its length before snapping.
- Climbing Gear: The boots and gloves both bear FrictionGrip, a substance designed to stick to surfaces in much the same way as a gecko's pads when a mild electrical current passes through it. The current causes the material to form the same surface texture, thousands of tiny ridges and branching hairs. They activate when the wearer clenches her fists and then fully straightens her fingers, with the same gesture command to deactivate them. The suit thus enables its wearer to climb vertically or even stick to ceilings, provided the surface is capable of supporting her weight. It doesn't require energy cells, as piezoelectric material in the armor's joints generate sufficient power to operate the FrictionGrip pads.
- Utility Belt: Made of reflec and stygian-triprismatic polymer, this utility belt is a rugged design integrated into the torso armor around the waist but detachable with minimal work. It includes several pouches and connectors, as well as a pair of high-density energy cells in the belt buckle that can recharge four power packs and a standard energy cell that powers the helmet's breather mask. The belt has a pair of connectors on the hips for plugging power packs into, but otherwise lacks a standard layout of kit like a Stormtrooper or Jedi utility belt.