Post by Solaris on Mar 10, 2013 13:13:26 GMT -5
Class Name: Nemesis-class Super Star Destroyer; extant ships of the class include the first of the line Nemesis, the Pride of Empire and the Maw.
Manufacturer: Kuat Drive Yards
Production Line: Star Dreadnought
Technical Designation: Type 68-A SSD
Affiliation: Sith Empire
Composition: Titanium-reinforced alusteel structure and secondary hulls, impervium armor plating, nightshadow coating.
Classification: Capital (Star Dreadnought)
Role: Command ship, carrier, battleship
Height: 9.4 km
Width: 12 km
Length: 28 km
Power Core Generator/Reactor: Hypermatter annihilator reactor (8), backup energy cells.
Hyperdrive Rating: Class 2, backup class 6.
Sublight Speed and Maneuverability: 24 MGLT; extremely slow acceleration and poor maneuverability due to the internal gyroscopes of the axial supercannon. When the supercannon is offline, the ship's maneuverability increases to about average for its size.
Crew: 106,200-855,176
Passenger Capacity: 250,000
Cargo Capacity: 960,000 metric tons
Consumables: 8 years
Armament:
- Axial Supercannon: 1, payload 18 missiles; can store more in the cargo bays. An enormous railgun derived from the old Galaxy Gun designs, this 12-km weapon is laid along the centerline of the ship. It is a massive coil-gun that fires particle destructor warheads capable of destroying a planet, but worst of all is the fact that its missiles enter hyperspace shortly after launch. The weapon thus need not even be in the same star system to destroy its targets. The weapon has massive internal gyroscopes, and when activated inhibits all but the slowest and most sedate maneuvers. Firing the weapon necessitates extensive preparations, letting it fire at a maximum rate of once every three minutes.
The warheads bear extraordinarily resilient deflector shields, diamond-boron plating, ionize nose-cones, Class 0.5 hyperdrives, a HIMS, and powerful electronics warfare packages that make them all but impossible to intercept or destroy. The missile's warhead can be set to annihilate anything from a large city to a continent all the way on up to a large planet; the only limitation is the charge vested into the power supply. - Heavy Laser Cannons: 3,880, fire-linked in groups of 8. The Nemesis's primary anti-starfighter weapon systems, these cannons are used for engaging anything from a starfighter to light capital ships. They are mounted cover to all facings.
- Double Heavy Turbolasers: 1,800, fire-linked in groups of 8. These turrets are too slow to effectively target and engage fast starfighters. They serve as heavy anti-capital weapons, mounted on the dorsal hull in proton-shielded armored cowls; none of them face aft. Several monitor stations are tied in to each turret, with firing control on top, the targeting level in the middle, and modulation and power feed controls located in floors underneath. Each turret has its own dedicated reactor, enabling the ship to support many more than it normally could.
- Ion Cannons: 176, fire-linked in groups of 4. The ion counterparts to the turbolaser turrets, these are mounted to cover all of the ship's facings. They are able to track and engage targets as small as starfighters, making them highly effective for apprehending targets the Fleet wants alive.
- Point-defense laser cannons: 2,400. Though the tracking systems and targeting computers on the heavy laser cannons enable them to engage starfighters, the ship's point-defense turrets help protect her from incoming fighters, gunboats, projectiles, missiles, torpedoes, and debris.
- Tractor Beam Projectors: 160. These tractor beams are mostly intended for handling allied ships and cargo, including netting in escape pods for rescue, but are also strong enough to capture anything up to the size of a frigate.
- Gravity Well Projectors: 18. With the combined efforts of its gravity well projectors, a Nemesis-class SSD is capable of blanketing a star system with interdiction fields, preventing both escape and interference.
- KDY ISD-68-Ax Deflector Shield Generator Domes: The primary shield generators of the Nemesis-class SSD, these two provide it with near-impenetrable protection from incoming fire. The shields are capable of independent focus, typically one focusing on a particular facing with the other providing blanket protection. The ship must lower its primary shields in order to fire its axial supercannon.
- KDY ISD-72x Deflector Shield Generator Domes: Eight backups to the primary shield generators, these blanket the ship in overlapping layers of protection.
- 220-SIG Sensor Jamming Devices: A powerful one-ton jamming system, this is useful as a form of electronic warfare. It severely hinders enemy sensors and targeting computers, as well as blocking enemy communications in the given area. The ship carries dozens of these devices, most effective against fighters and small craft; they are barely useful against capital ships, if at all. Unlike most jammers, the 220-SIG does not interfere with the sensors, targeting computers, and communications of the ship it is installed on.
- Missile Deactivation Transmitter: These transmitters, as their name suggests, are able to detect the guiding frequencies used by enemy missiles and warheads. They are capable of autonomously sending a signal to deactivate the projectiles before damaging the Nemesis-class SSD.
- Interceptors: 600 (8 wings, 2 squadrons), typically TIE Interceptor III starfighters.
- Fighter-Bombers: 96 (1 wing, 2 squadrons).
- Shuttles: Hundreds.
- Drop-Ships: Hundreds.
- Heavy Walkers: 100.
- Light Walkers: 250.
- Landing Barges: Dozens.
- Other: Various small spacecraft including freighters, corvettes, frigates, and other support craft as well as the assorted vehicles required by their ground forces.
- Prefabricated Garrison Bases: 5
- Tactical Display: The Nemesis-class SSD bears a holographic display and a number of screens in the bridge that enables a commander to maintain command and control over an entire fleet.
- Sensor Suite: The Nemesis-class ship's sensors are adequate, though not spectacular. It has a multi-spectrum sensor suite capable of long-range detection and target resolution, with magnetic and gravimetric sensors being the most remarkable part. The ship also features several multi-spectrum telescopes useful in astronomy as well as long-range target identification.
- HoloNet Transceiver: Like many capital ships, the Nemesis-class is equipped with HoloNet transceivers capable of extremely high-density data transmission across the galaxy in seconds rather than years.
- Medical Bays: The medical bays aboard ships of this class are more akin to full-fledged hospitals, able to receive and treat hundreds of casualties. They are fully outfitted with batch tanks, medical droids, and treatment wards. It is standard procedure for a Nemesis-class on patrol to admit civilian patients from less-developed worlds as humanitarian aid.
- HIMS: The Hyperwave Inertial Momentum Sustainer technology enables the Nemesis-class to counteract an interdiction field. A gravitic anomaly sensor in the system provides the ship's hyperdrive the ability to shut off, preventing damage from sudden realspace reversion upon encountering a gravity well. At the same time, the HIMS can produce a static hyperspace "bubble", sustaining the ship's presence in hyperspace while accumulated forward momentum propelled it along. While the HIMS can only keep the Nemesis in hyperspace briefly, it is sufficient to pass through most any interdiction fields.
The present locations of the ships are kept secret, but there are three vessels known to exist. The Nemesis herself is the flagship of the Sith fleet, and is believed to be stationed at Eriadu. The Maw and the Pride of Empire have not been seen by non-Sith in at least five years, and some theorize they were decommissioned.post