Post by Solaris on Mar 25, 2013 20:27:04 GMT -5
Organic Guise | Undisguised Frame |
NAME: YVH-XGS "Ecks"
SPECIES: Shard
DROID FRAME: YVH-X G-type
HOMEWORLD: Orax
RESIDENCE: None
AGE: 16 standard years
PERSONA: Feminine
HEIGHT: 5'6" / 170 cm
WEIGHT: 242 lb / 110 kg
PHOTORECEPTORS: Indigo
STRUCTURE: Black chrome; Durasteel and duraplast
PLATING: Black chrome; armorplast-hadrium alloy composite plating, mimetic polyalloy sheath
FORCE SENSITIVE: Yes
SKILLS:
- Ecks is a passable lightsaber duelist, being trained in Form I - Shii-Cho and some of Form III - Soresu.
- Force Light
- Force Sense
- Shatterpoint
- Telekinesis
- Telepathy
APPEARANCE
Ecks's frame is a YVH-X Gyno-type stripped of its droid brain. The Shard was installed into the droid's head, where the crystal refracts the glow of the computer systems to limn much of the head and upper torso with a violet light.Most of the time, however, the Shard keeps her polyalloy sheath deployed to provide her the semblance of a living person. Her normal guise is a brunette Human woman with deep blue, almost violet, eyes. She appears to be in her mid-twenties and rather attractive, with a slender frame, long brown hair, and facial features modeled after a holo starlet popular about three-four years ago.
While at first she shifted between a range of different appearances, almost daily changing based on her whims and moods, Ecks has settled on the same basic appearance for the last several years and changed it less and less as time went on. Ecks chose the appearance out of aesthetics; the realization that organics would find it attractive hadn't quite dawned on her yet, and by the time she recognized the effect her appearance had on others she had already begun to identify the appearance as her 'self' and had no desire to change it.
PERSONALITY
Ecks is an unusual Shard in that she identifies very strongly with organics, almost to the point of wanting to become one. She finds them fascinating, and frequently studies their behavior. One of her greatest delights is finding a student of psychology to discuss the subject of the sentient mind.Ecks has a maturity that belies her given age, as though she has only operated as an individual crystal linked to a droid frame for sixteen years she lived as a part of her crystal cluster for tens of millennia. She developed a bit of a reputation as a chatterbox, but that is due to her origins; Ecks was used to near-constant communication with her fellow Shards, and thus both enjoys talking and listening much more than the norm for an organic.
The death of her master left an impact on the young Shard, and Ecks has yet to come to terms with the nature of mortality.
BIOGRAPHY
Ecks began 'life' as a mineral growth on Orax, developing over the millennia into a living, Force-sensitive crystal. She passed endless years in near-stasis like that, happily communing in the slow way of her people with the other crystals in her cluster. That all changed, though, when the crystal that would become Ecks was elected to join with a droid frame and join the Jedi in their struggle against the Sith and the Dark Side encroaching on their homeworld. Though initially reluctant to go and overwhelmed by the rush of living at the speed of organic life, she soon found herself quite enjoying living among the more ambulatory life-forms.Ecks's first droid frame was a protocol droid, which while pleasant enough was still lacking. The frame was clumsy and slow, and while made to seem like a living thing was still very much not. Even her fellow Jedi treated her like a machine, not like another person, and as time went on she came to realize how much it lacked in even something so basic as senses. She became more and more dissatisfied with the protocol droid frame, and so began to modify it. She tried to make her droid frame more agile, stronger and faster, but also improving its senses to provide better senses of touch, taste, and scent. Ecks was a frequent sight in the machine shops on Dantooine, but though the techs there happily grappled with the challenge over her decade she spent in Dantooine, they could only do so much with the droid body. It was simply a matter of what the droid systems had been designed to support.
Ecks soon realized she needed an upgrade. However, as a member of the Jedi Order, she could not put in the time to earn the credits to acquire one. She thus resigned herself to being trapped in a decidedly unsatisfying frame, a situation she had to admit many other people found themselves in. She, at least, had the possibility for an upgrade. When she was promoted to senior apprentice, her Jedi Master pulled some strings and acquired a secondhand YVH-X combat droid that had been confiscated from a gang leader and mind-wiped after his imprisonment. After being installed in the frame, Ecks accompanied him on a series of missions and developed a new identity for herself pretending to be an organic. While at first she swapped identities quite frequently, she eventually came to settle on a persona she created for herself, basing it at least in part on a holovid starlet popular at the time.
Though only a senior apprentice and not yet ready for the Trials of the Five Masters, Ecks crafted her own lightsaber at a young age. She was quite proud of her accomplishment, but that was overshadowed by the tragedy of her master being killed while they were on a mission to a world in the Unknown Regions before she could show it off. Dispirited, Ecks returned to Dantooine for training and to await assignment to a new instructor.
GEAR:
- Shard Lightsaber: Ecks used a fragment of herself as the focusing crystal for her lightsaber, as she didn't feel right using some poor mineral she'd ripped from the ground without so much as asking. The Shard processed and refined her fragment in a molecular furnace, all the while maintaining her connection to it through the Force as she purified it to the quality necessary for it to produce a lightsaber beam. Her lightsaber is thus somewhere between a limb and a child, in organic terms, though Ecks is not particularly sentimental about it. It has a 90-cm blade that fades from blue near the white core through indigo into violet on the edges.
Designation: YVH-X combat droid Manufacturer: Tendrando Arms Production Line: YVH-series battle droid Model: Yuuzhan Vong Hunter X combat droid Technical Designation: YVH-X Composition: Durasteel and duraplast endoskeleton, armorplast-hadrium alloy composite plating, mimetic polyalloy outer sheath. Classification: Fourth Degree - Combat droid Weight: 110 kilograms (242 lbs) Height: 1.7 meters (5'6") Movement: Bipedal This droid is a skeletal endoskeleton, slender and almost feminine in its build. In its normal state it has a decidedly sinister appearance, black chrome with blue running lights and optics. The tone of the lights and optics changes with the droid's mood, getting paler as it gets more excited and darker as it gets calmer. With the mimetic polyalloy sheath, however, the droid can disguise itself as a humanoid organic or even another droid, using its mimetic combat processor to make the disguise nearly flawless. It can duplicate color, texture, even temperature, and can pass for organic skin to a cursory medical examination - though it cannot disguise its magnetic field, much less its mass, the fact that it's primarily metal in construction, nor can it produce pheromones like true organics do. This enables the droid to excel in the bodyguard role, as it can not only pass for an innocuous bystander but can even act as a body double for its ward. The first models of the series were designed during the Yuuzhan Vong War to fight the now-vanished biotech-using extragalactic invaders; they retain the designation despite the fact that the Vong have been peaceful for centuries. Tendrando Arms has since refined the YVH-series to become a battle and assassin droid series on par with the HK-series and IG-series droids. |
ATTACHMENTS:
- BlasTech DC-41h heavy blaster rifles: These weapons are concealed within the droid's primary forearms, a little-known product designed to be built into droids much like the YVH-X and other high-end battle droids. To employ the built-in blaster, the droid must de-articulate its hand and retract the structure back and out of the way as it extends the barrel. The YVH-X has one on each of its two main forearms. They have both an ominous hum and a visible glow while powered up, as well as having the fair slow rate of fire of once every five-ten seconds due to cooling and power constraints thanks to the necessary miniaturization to fit them into the droid's forearms, as well as the problems inherent to locating much of their components in the droid's torso rather than in the forearm. They are also fairly fragile compared to standard heavy rifles; damage to the droid's forearm will disable the heavy blaster rifle, especially if it's damaged while the barrel is extended. The heavy blasters have an effective range of 180 meters and a maximum range of 300 meters, discharging bright blue bolts of plasma.
The blasters have a very effective stun setting as well, which the droids use when necessary - such as to collect a live target or avoid accidentally killing their ward. Thanks to their bolts' ionic charge, they are very damaging to droids - but unlike most ion weapons, they're also quite lethal against organics as well. Though the heavies draw power from the droid's internal systems, they have a reduced supply of Tibanna gas compared to standard blasters due to the necessity of miniaturization; each DC-41h has enough for only about a hundred shots, as compared to the standard five hundred or more. - Electroshock probe: Contacts on the droid's palms and fingers enable it to deliver a powerful electrical shock to those it grasps. The droid can modulate the charge so as to cause pain, to stun, or even to kill when necessary. It can also launch the probes attached to a 10-meter flexisteel cable, electrocuting at a distance.
- Mimetic polyalloy sheath: A liquid metal compound also known as polymimetic alloy, this material is derived from laminanium. It allows the YVH-X-series droid to change its appearance and pigmentation, though it cannot alter its mass or basic body structure. Stored within small reservoirs inside the torso and cranium when not in use, while deployed it not only aids in infiltration but also adds strength to the overall armor of the battle droid.
Acting as an armor, mimetic polyalloy is best against projectiles and solid weapons. It can actually reform when damaged, but it's not exactly durasteel. The armor can absorb several slugthrower shots, though the more powerful railguns tend to punch right through it - to say nothing of what rippers and other electrochemically-propelled rounds would do. Slashing strikes with vibroweapons do no permanent damage except when deep enough to penetrate to the carapace below, but thrusts are very effective when employed with sufficient force. The mimetic polyalloy is less effective when used against energy weapons, as it can take only one or two shots from a blaster in a given area; heavy blasters and blaster rifles tend to punch right through.
The polymimetic alloy is vulnerable to certain conditions and substances. The biggest vulnerability is that it is naturally a semifluid at room temperature, entering a solid state and changing shape only with the application of a magnetic field. Thus, when it is exposed to powerful electrical charges (such as that of ion weapons and plasma), the mimetic polyalloy tends to solidify, shatter and fragment until its charge neutralizes again. The warping effect is extremely unpleasant for the droid. The alloy is also vulnerable to extreme heat, as when it is exposed to temperatures hot enough to forge durasteel the alloy denatures into its normal, silvery metallic state much like its laminanium base. The heat of energy weapons (such as blasters and lasers) is sufficient to melt away and even evaporate the polyalloy, leaving craters of silvery, heat-softened laminanium around the points of impact. Corrosive agents, such as strong acids, strong bases, and plasmas will also denature the polyalloy. It is not resistant to lightsabers, as those weapons hit pretty much each of the polyalloy's vulnerabilities. With time the droid's internal mechanisms can repair the damaged polyalloy, but doing so usually takes about an hour or so. - Armorplast-hadrium alloy composite plating: The droid's frame is high-grade durasteel and duraplast plated with laminated armorplast-hadrium alloy composite. It is deceptively strong for its size and able to take quite a bit of punishment. The composite plating itself can withstand five-seven pistol shots, three-four rifle shots, or one-two blaster cannon shots. The armor has a very high melting point, but it's certainly no cortosis. It is roughly on par with heavy battle armor, though because it is part of the droid's body it does not hinder the YVH-X nearly so much as similar battle armor does organics.
- Internal storage compartment: Located in the torso, this compartment is large enough to hold about ten kilograms of material. If assigned to bodyguard duty, it typically contains at least one medpack, but otherwise the internal storage is generally used for additional weapons and gear. The storage compartment is shielded from sensor scans, disguised to look like an oversized processor.
- Internal fusion generator: Thanks to this onboard power supply, the droid can recharge itself without shutting down. It can power the droid's systems for up to a year, and the droid can open up its chassis to plug other systems into the generator. While the shoebox-sized generator has less power than that of a dedicated power droid, it can provide power for most vehicles and equipment for some time, a starfighter for weeks, or even a light freighter for a few days. The droid has a pair of standard batteries that give it one hundred hours of power after the internal generator gives out.
The generator is, however, rather volatile. If breached while running, it goes off with the force of a thermal detonator. Needless to say, nothing of the droid would survive such a detonation - and everyone within thirty meters of the blast would be less than happy about it. - Adjoining limbs: The YVH-X droid's arms are able to bisect into four, enabling it to pass as a Codru-Ji, Besalisk, Pho Ph'eahian, or other four-armed species - or even as a winged species such as a Sky'tri. They are also able to employ four arms, being programmed to use their additional limbs just as effectively as they use the normal configuration. Most prefer to remain in the four-limbed configuration, however, as splitting their arms reduces the strength of the limbs.
The set of four forearms have modular weapon mounts. On the stock model, only the two primary forearms have mounted weapons, a pair of specially-designed heavy blaster rifles. The hard points can't accept ordinary weapons, but must have specially-designed droid weapons installed.
- Drone Processor: The replacement of the YVH-X's droid brain, this is the essential link between Ecks's Shard 'brain' and her droid frame. It surrounds the crystal and serves as the spinal cord, translating electronic signals into the flickering lights readable by the Shard, and translate the Shard's glimmering language into electronic signals that the droid body can interpret.
Ecks had complex programs installed into the drone processor, simulating the reflexes, pressure points, and unconscious reactions of a Human body.
Mimetic Combat Processor: This processor possesses the remarkable capacity to convincingly and accurately observed combat styles and behaviors. Ecks utilizes this processor to mimic the appearance of targets she sees as well, and she has the capacity to combine and edit styles and appearances as necessary. - Integrated SoroSuub Hush-98: One of the most expensive comlinks on the market, this comlink is well worth the price - and Tendrando Arms has long held the tradition of providing the best. In addition to an extended 100-km, low orbit communication range, tight-beam transmissions and encryption technology requiring an expert slicer to detect, much less crack, the Hush-98 has silence projectors built into it. These create a tiny field of white noise around the droid, making it very difficult to overhear what is said into the unit or sounds coming from the droid. While of little use to the droid, this last feature makes it invaluable in hostage situations and other scenarios where placing a covert call is important.
- TranLang III Communicator module: A late-generation communication module incorporation millions of galactic languages, this is the same device as was installed on the 3PO-series and LOM-series protocol droids.
- Cryoncorp Mechano-1000/ix Sensor Pack: The YVH-X has an excellent sensor suite, being designed to detect and identify threats long before organics could. They have sensitive audio sensors, motion-sensing radar, magnetic imagers, chemical trace sniffers, telescopic optics, infrared vision, and no/low-light amplification. The droid is able to detect and decrypt com signals, and it can record its sensory data for later playback and transmission.
- Idellian Arrays ILF-5000 Life Form Scanner: A specially tuned scanner that locates and identifies life forms with an optimum range of up to 100 meters and a maximum range of approximately 500 meters. The ILF-5000 can store information on ten species at a time, and it automatically indicates if a detected life-form is one of the ten. If the species is not one of the indicated life-forms, the sensor only gives the size, distance, and direction. YVH-X-series droids can program the slots for specific targets, whether it be for assassination or protection, instead of members of a particular species, and can store additional target data in its own processor to swap out later (a process taking about a minute and a half per target).
ROLE-PLAYS:
- None