Post by Nephill on Mar 2, 2013 1:54:34 GMT -5
T-75 Werda-class Stealth Scout Fighter
Manufacturer: MandalMotors
Affiliation: In service with the various Mandalorian Clans, limited production
Modularity: Medium
Composition: Armored titanium, lightweight composite (medium armor)
Cost: 350,000 credits (new)
Upkeep (annually): 75,000 credits
Classification: Starfighter
Role: Scout fighter, personnel support craft, ground attack, stealth
Height: 5 meters
Width: 4 meters
Length: 7.5 meters
Power Core Generator/Reactor: Fusion reactor
Hyperdrive Rating: Class 1, Backup Class 4
Sublight Speed and Maneuverability: 120 MGLT, moderately maneuverable
Crew: 1
Passenger Capacity: None
Cargo Capacity: 30 kg
Consumables: 1 week
Armament:
- Heavy Laser Cannons (2)
- Rotary Heavy Laser Turret (1) - underbelly
- Mk. 1 High Velocity Attack Rocket Launchers (2, 60 homing rockets each)
Non-Combative Attachments:
- Navigation Computer
- Sensory Array
- High quality cameras and three dimensional mapping system
- Communications Array (long range), hacking capability
- Shielding (medium)
- Astromech droid (internal compartment)
- Stealth Paint
- Engine Dampeners
- Ejecting cockpits
Description:T-75 Werda-class Stealth Scout Fighter is a unique and capable craft with multirole capability.
The Werda is primarily a stealth scout fighter, and is optimized for a ground support role. The Werda has above average speed and designed for stealth. Its engines are quiet and operate at a low hum, even at maximum speeds, and are equipped with dampeners that diffuse its exhaust, making it untraceable through engine byproducts.
The ship is also covered in expensive stealth paint that can reduce chances of detection by absorbing energy used by sensor systems. However, the Werda is far from a stealth ship. In order to disappear from most ship's sensors, the ship has to fly at a constant speed below attack speed, with few variations in flight pattern. This means the ship can sneak up on its enemies by ducking under enemy lines, but once attacking, is readable by sensors. The ship is also visibly by the eye, though while in stealth mode weapons systems usually cannot lock onto it. This stealth capability was designed in mind to get the ship in and out from enemy lines to gather intel, without the enemy ever knowing it was there.
Fulfilling its scout role, the Werda is equipped with a reactor, fast Hyperdrive, and advanced communications and recording systems. It can travel long distances to its target, and once there, can use its communications array to hack through encrypted comms (with the on-board droid help) and then transmit all data long distances (system wide as it is SubLight, unless boosted by another ship with a hypertransciever). Its recording systems can take very high quality photos and video, and given some time, its mapping systems can create a comprehensive hologram of the terrain of the target.
Going beyond just a stealth role, the Werda can also fulfill a niche in combat: ground support. Although some Werda's can be found using their weaponry in space against other starfighters, it has no anti-capital ship capability like its counterparts. As such, it finds itself effective in ground support. The Werda can duck under planetary systems and disable shields, anti-aircraft missiles, destroy fuel depots, etc. using its stealth capability.
In open warfare the Werda lives up to its namesake. Swooping down soundlessly from the skies, the starfighter looses its homing fire-and-forget high explosive rockets to take down hardened positions, vehicles, or swathes of enemy personnel. The pilot fires his wing laser cannons while his systems operator can mow down enemies with the ship's underbelly rotary laser cannon. Its defensive systems allow it to sustain a moderate amount of fire before being forced to withdraw. The utilization of the scout fighter as a gunship found a role for a craft that would usually sit battles out after scouting out the target.
The ship is crewed by two, the first sitting in the forward cockpit and focusing on flying the craft while also firing the wing laser cannons. The second is the systems operator, manning the Werda's various attachments while scouting. During warfare, the systems operator fires the rotary cannon, taking down tailing fighters or supporting the wing laser cannons all the while launching the ship's 100 homing rockets. The ship's crew is augmented by an astromech droid, who operates out of an internal compartment to maintain stealth and helps operate the ship's systems. The droid also plots Hyperspace routes, and if necessary, emergency repairs.
A major drawback is the fighter's individual use and high upkeep/maintenance requirement and cost - keeping production numbers down. However, those who can afford and maintain these craft have a powerful weapon in their arsenal.